Made In Heaven

"When sunny skies break through behind the clouds

I wish it could last forever, yeah

Wish it could last forever~"

Made in Heaven (メイド・イン・ヘブン) is a stand featured in Stand Conquest.

Made in Heaven can be obtained by using 7 Diary Pages on C-Moon. It is the final evolutionary stage of Whitesnake.

Stats
Health: 125

Attack Strength: D

Attack Speed: S

''Mobility: S

Durability:

''Range: B

Difficulty: Moderate

Pros

+ By far the fastest stand in the game, with most attacks having virtually no startup frames

+ Passive makes status effects deal their full damage twice as fast, shortening many fights considerably

+ Passive halves timestop's duration if you are caught in it

+ You can become incredibly hard to hit if you manage your moves effectively

+ Strong, bleed-inducing projectile

+ Universe reset resets any nearby player's SUPER meter to zero as well as resetting all of their cooldowns

+ Lightspeed Dodge - while short - grants complete immunity to projectile damage while active

+ Meteor Slam can hit multiple players, cannot be blocked, and causes a large explosion when used

Cons

- Low overall damage output

- Very low health stat

- Universe Reset requires 75% SUPER

- Strong attacks have rather large endlag

- Meteor Slam deals high recoil damage when used

- Passive also affects you, giving you an increased weakness to status

Moveset
Time Acceleration (Passive) - All status effects applied to or dealt by Made in Heaven complete their cycle in half the time. This passive additionally applies to Timestop, the duration of which will be halved if Made in Heaven is affected by it. Does not stack.

Rush - Made in Heaven rushes an opponent with a blindingly fast barrage of punches, finishing the onslaught with a brutal headbutt that sends anyone struck by it flying backwards.

This move has a cooldown of 6 seconds

Throat Slit - Made in Heaven quickly slashes a target's neck, causing high damage and inflicting the bleed status effect. Very short range with fast startup and moderate endlag.

This move has a cooldown of 10 seconds

Hypersonic Slash - Made in Heaven dashes forwards a short distance at the speed of light - cutting through any opponents foolish enough to stand in it's way. Deals moderate damage as well as inflicting the bleed status effect. This move can pierce through an unlimited number of opponents.

This move has a cooldown of 12 seconds

Knife Throw - Made in Heaven's user throws 3 poison-tipped knives in a cone in front of them. These knives travel much faster than the knives thrown by The World in addition to poisoning an opponent if they hit.

This move has a cooldown of 6 seconds

Temporal Tempest - Made in Heaven circles the area around its user at the speed of light, blowing back any nearby opponents and sending them flying high into the air. Opponents in close proximity to Made in Heaven's user will not be thrown back.

This move has a cooldown of 8 seconds

Lightspeed Dodge - Made in Heaven focuses its energy into dodging incoming attacks, causing most moves to pass through Made in Heaven's user harmlessly. Unlike C-Moon's gravity inversion, Made in Heaven cannot attack during this state. This move's effects last for 5 seconds and can be cancelled by using Lightspeed Dodge again.

This move has a cooldown of 14 seconds

Meteor Slam - Made in Heaven quickly rises into the atmosphere, only to come crashing down at a steep angle. This move causes a large explosion at the point of impact, and any opponents caught in the initial hit or the resulting explosion will take massive impact damage and will be set ablaze. Regardless of whether this move strikes a target or not, Made in Heaven will receive a large amount of recoil damage.

This move has a cooldown of 15 seconds

This move requires 30% SUPER

Universe Reset - Made in Heaven begins concentrating its energy, preparing to reset the universe. If Made in Heaven successfully executes this move without being interrupted, all nearby opponents immediately have their SUPER meters reset to 0% as well as being forcefully re-positioned to a random location within a 45 stud radius of Made in Heaven.

This move has a cooldown of 30 seconds

This move requires 75% SUPER