Highway Star

"Oooh it's a killing machine

It's got everything~"

Highway Star (ハイウェイ・スタ) is a stand featured in Stand Conquest.

Stats
Health: 200

Attack Strength: D

Attack Speed:

Mobility: B

Durability: B

Range:

Difficulty: S Pros

+ Largest range in the game, being able to traverse the entire map while in remote form

+ Able to outrun opponents effortlessly with Pursuit

+ Nutrient drain passive makes chip damage more effective

+ High nutrient levels make your passive healing much faster

+ Able to support teammates via Nutrient Replenish

+ Scent allows you to see opponents through walls

Cons

- Relatively low damage output

- Remote form offers no protection from status effects or damage

- Highway Star's field of vision gets shorter the further it is from it's user, needing to rely on Scent to identify and attack opponents

- You are left incredibly vulnerable while Highway Star is in remote form, as it takes some time for it to return to you once recalled

- Nutrient levels slowly return to base amounts over time

- Scent requires SUPER to use

Moveset
Passive: Nutrients - Some of Highway Star’s attacks will steal nutrients from a target. Having low nutrient levels will result in slower passive healing, while having high levels will boost it. The maximum healing boost/penalty amount is capped at 30%, and will go away over time.

Rush - Highway Star performs a wea, relatively fast rush.

This move has a cooldown of 6 seconds

Strong Punch - Highway Star strikes the target with a brutal uppercut, dealing high damage and knocking the target backwards.

This move has a cooldown of 10 seconds

Nutrient Suck - Highway Star strikes the target squarely in their torso, dealing moderate damage as well as draining the targets nutrients (10%).

This move has a cooldown of 12 seconds

Nutrient Replenish - Highway Star gives some of its own nutrients to the target. Each use of this move will restore 10% nutrients to the target and drain the same amount from Highway Star’s user. This move cannot be used while Highway Star’s user is at or below -30% nutrients or if the target has 30% nutrients or higher.

This move has a cooldown of 5 seconds

Body Dismemberment - Highway Star transforms, taking the form of a pair of feet on the ground. Highway Star moves much faster in this state and is able to climb up vertical surfaces effortlessly. (Remote form only)

This move has a cooldown of 10 seconds

Pursuit (Remote Form Only) - Highway Star will automatically chase the nearest scented player in it’s line of sight at high speeds. Upon catching a player, Highway Star will attach to their back and will begin draining their nutrients (15%), dealing high damage in the process. If a target exits Highway Star’s line of sight during the pursuit, this move will be cancelled.

This move has a cooldown of 15 seconds

Scent - Highway Star sniffs the air, outlining all nearby players in a radius around it. These outlines last for several seconds and can be seen through walls. This radius is centered around Highway Star itself, not its user.

This move has a cooldown of 5 seconds

This move requires 20% SUPER